#include "play.h"
PROGMEM const unsigned char PlayLogo[] = {
32,46,
0x00,0x00,0x00,0x00, 0x00,0x0F,0x00,0x00, 0x00,0x1F,0x00,0x00, 0x00,0x1F,0x00,0x00, 0x00,0x1F,0x00,0x00, 0x00,0x1F,0x00,0x00, 0x00,0x7F,0x00,0x00, 0x03,0xFF,0xC0,0x00, 0x03,0xFF,0xF0,0x00, 0x07,0xFF,0xF8,0x00, 0x0F,0xFF,0xFC,0x00, 0x1F,0xFF,0xFC,0x00, 0x3C,0xFF,0xFE,0x00, 0x3E,0xFF,0xFF,0x00, 0x78,0xFF,0xF7,0xF8, 0x00,0x7F,0xF7,0xFC, 0x00,0x7F,0xF3,0xFC, 0x00,0x7F,0xF9,0xFC, 0x00,0x7F,0xFD,0xFC, 0x00,0x3F,0xFC,0xF8, 0x00,0x3F,0xFC,0x70, 0x00,0x3F,0xFC,0x00, 0x00,0x3F,0xFC,0x00, 0x00,0x0F,0xFC,0x00, 0x00,0x0F,0xF8,0x00, 0x00,0x0F,0xF8,0x00, 0x00,0x07,0xFC,0x00, 0x00,0x03,0xFE,0x00, 0x00,0x03,0xF8,0x00, 0x00,0x01,0xF8,0x00, 0x00,0x00,0xFE,0x00, 0x00,0x00,0xFE,0x00, 0x00,0x00,0x7F,0x00, 0x00,0x00,0x1F,0xC0, 0x00,0x00,0x1F,0xE0, 0x00,0x00,0x07,0xF8, 0x00,0x00,0x03,0xFE, 0x00,0x00,0x00,0xFF, 0x00,0x00,0x00,0x3F, 0x00,0x00,0x00,0x3F, 0x00,0x00,0x00,0x1F, 0x00,0x00,0x00,0x1C, 0x00,0x00,0x00,0x1E, 0x00,0x00,0x00,0x1C, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00};
